Tag: debugging

Stop-and-Go

The featured picture of this blog post is by WikimediaImages on pixabay.

One typical debugging activity is setting breakpoints and then running the program from breakpoint to breakpoint, inspecting the program’s internal state at each breakpoint. While this sounds simple, it gets complicated when one looks behind the curtain, which we will do in this blog post.

Continue reading

Interrupted and Very Long Single-Steps

The featured picture of this post has been created by DALL-E.

It often happens in embedded debugging that you suddenly end up in the interrupt dispatch table while single-stepping through your code. Another unrelated problem is that sometimes, single steps can take an eternity. In this blog post, I address both issues and describe how to circumvent them in a gdbserver implementation.

Continue reading

Debugging 2.0

The featured image of this blog post is based on vector graphics by captainvector at 123RF.

What keeps people from using a debugger? Well, it is mostly that one has initial costs in terms of setting up the debugging environment and of learning how to use the debugging tool. Hopefully, the next iteration of my hardware debugging tool dw-link, which is able to debug classic ATtinys and ATmegaX8s, will somewhat ease that burden, in particular, because you can buy the accompanying hardware now at Tindie.

I sell on Tindie

Continue reading

Copyright © 2025 Arduino Craft Corner

Theme by Anders NorenUp ↑