Category: Insight

Something you have not known before

Make it Fail

(David J. Agans)

The quote is from Dave’s book Debugging: the 9 indispensable rules for finding even the most elusive software and hardware problems, which I recommend to everybody who has to debug a technical artifact.

Surprise, Surprise!

When you develop a tool for a protocol that is undocumented, it is not surprising that you will encounter situations you will not have be anticipated. This was exactly what I experienced developing the hardware debugger dw-link, which connects debugWIRE MCUs to the GDB debugger. Although a substantial part of the debugWIRE protocol has been reverse-engineered, I encountered plenty of surprising situations: Split personality MCUs, stuck-at-one bits in program counters, secret I/O addresses, half-legal opcodes, and more.

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Debugging a Debugger With Itself

The above xkcd comic, which is titled Debugger, alludes to the concern that when you try to apply a particular method to itself, you might not get what you asked for. Turing’s Halting problem is a very famous example of this, i.e., you cannot algorithmically decide whether an algorithm terminates on an input. So, does that issue apply to debuggers as well? In particular, I asked myself whether it makes sense to debug the hardware debugger I am developing with itself.

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One Line Only

A new Arduino library has seen the light of day: SingleWireSerial. It supports single-wire, asynchronous serial, half-duplex communication. By using the input capture feature of the AVR MCUs, it is extremely accurate and supports bit rates up to 250 kbps robustly. And contrary to its title, one can even use it in a two-wire setting.

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